First off, some of you might have noticed from the comparison of IK+ having been updated a few days ago, that the retro gaming YouTube channel WORG - World of Retro Gaming - has given permission to link their comparison videos to my text comparisons, whenever possible. This means FRGCB is now collaborating with five different YouTube channels: WORG, Gaming History Source, Theshadowsnose, mikroman01 (the Mikroview series) and Retrocore. Thanks again to each of you for the permissions, if you're reading! ;)
Now, for the actual game updates that have been waiting to be done. As far as I've been able to dig into the blog's past, I can only update four entries now, but it's all better than nothing, so let's get on to them.
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NEW TI-99/4A VERSION OF DRAGONFIRE
Approximately three months ago I was approached by a YouTube user called TheArmchairrocker, who mentioned that a new version for the TI-99/4A was coming soon, and a month later, the game was released. So, now was the perfect time to get back into Dragonfire, which meant that before I could start playing this new TI-99 version, I had to dig back into the other old versions first.
This new version of Dragonfire takes its design choices from the Intellivision, Apple II, Colecovision and C64 versions, with the inclusions of the archer in the bridge screen and the zig-zagging guard in the dragon's room later in the game. Stylistically, the TI-99 version is the closest to the Apple II version, but gameplay-wise, it's around the same level of greatness as the VIC-20 and Atari 2600 versions, with a slightly more sedate pacing; only the dragon blows fireballs in a different pattern. The sound effects are brilliantly made, with a wide variety of filters giving this version an almost arcade-like overall quality. I have to admit to having smiled audibly when I noticed the song used in the title screen was none other than Dio's "Rainbow in the Dark", which kind of fits the theme of the game in a roundabout manner.
Huge thanks to TheArmchairrocker for notifying me about the TI-99 version of Dragonfire! As of now, I'm considering this version my favourite from all version of the game, although there are some valid points as to why some might enjoy, say, the Atari 2600 or VIC-20 version better. It does have its own pacing, which might not be to everyone's liking, but I found myself enjoying the game more in this form than ever before. I will try to edit the original comparison sometime in the near future.
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TWO PREVIOUSLY UNCOVERED VERSIONS OF BANK PANIC
I had forgotten to mention this first one in my previous Updates entry a year ago, but an anonymous reader had mentioned already in 2022, that a Basic version called BANK PANIK also exists for the Atari 8-bit computers.
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Screenshots from Bank Panik (type-in/Computer Kontakt, 1985) on the Atari 400/800. |
While I was browsing through LemonAmiga and Hall of Light for redoing my Amiga nostalgia trip plans, an oddly familiar-looking screenshot of a game caught my eye. It was clearly a Bank Panic / West Bank clone, which would make GUNSHOOT the first - and as far as I can tell, the only 16-bit home conversion of the game available.
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Screenshots from Gunshoot (Axxiom, 1988) on the Commodore Amiga. |
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NEW POLISHED C64 VERSIONS OF AASIPELIT GAMES
What can only be possible in this day and age, is that two C64 games based on earlier NES games have been considerably updated since their original release - and my comparison of them from two and a half years ago.
Aasipelit's already legendary games about the epitome of Finnishness - Juhannussauna 2016 and Juhannusolumppialaiset 2017 - were originally released for the NES in 2016 and 2017, and the original C64 versions by SopuisaSopuli followed in 2020 and 2021, respectively. My non-traditional review/comparisons of them both, as well as Aasipelit's NES-only third game, Perkele! Suomi 100 Vuotta, were written and Let's Play'ed into video format for the 2022 Independence Day special feature.
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Screenshots from the 2025 updated version of Juhannussauna C64. |
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Screenshots from the 2025 updated version of Juhannusolumppialaiset C64. |
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THE GREAT GIANA SISTERS... ON ACORN ARCHIMEDES?!
Quite by accident, no more than two days ago, I also found out that there is an Acorn Archimedes version of The Great Gian(n)a Sisters floating around online, which I managed to track down, but I have no clue as to how to make the game run. I have managed to get the disk image launched by using the Arculator, but every time I try to start the game, the emulation freezes, sometimes with a message. I suspect it might have something to do with the virtual machine I'm using in the emulator, but I couldn't find any information on how to run the Archimedes version of Giana Sisters.
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Screenshots from the Acorn Archimedes version of The Great Giana Sisters. |
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Well, that's all I realistically have for now, and you're going to have to wait for the next actual comparison entry for a while longer due to the issues mentioned at the beginning of this entry. Until then, thanks for reading, and remember to keep your data safe!
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