Sunday 20 November 2022

Buggy Boy (Tatsumi/Taito, 1985)

Developed by Tatsumi Electronics Co. Ltd., and published by Taito Corp. for the arcades in 1985.
Published in North America as "Speed Buggy" by Data East.

Amstrad CPC version written by Andrew G. Williams, with graphics by Peter Tattersall. Published by Elite Systems Ltd. in 1987.

Commodore 64 version written by Dave Thomas, with graphics by Bob Thomas. Published by Elite Systems Ltd. in 1987, and as "Speed Buggy" in North America by Data East in 1988.

Sinclair ZX Spectrum version designed by Dented Design: Programming by Maz H. Spork, Graphics by Paul D. Walker, Music by Mark Cooksey. Published by Elite Systems Ltd. in 1988.

Atari ST version written by Martin W. Ward, with music and sound effects by Jason C. Brooke. Published by Elite Systems Ltd., and as "Speed Buggy" in North America by Data East in 1988.

Commodore Amiga version written by Martin W. Ward and Richard Frankish. Published by Elite Systems Ltd. in 1988, and as "Speed Buggy" in North America by Elite Systems Ltd. in 1989. (North American release distributed by Keypunch Software).

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INTRODUCTION & GAME STATUS


It's been a while since the blog featured a game from Elite, a publisher that had a strong presence in my gaming youth, and the last comparison from a game from Elite's catalogue was posted in August 2017 - that being Overlander, a game that cannot honestly be considered one of Elite's finest. So, it's high time to finally do a comparison of my all-time favourite game release from Elite on the Commodore 64.