Monday, 3 May 2021

Ninja (Mastertronic, 1986)

Developed by Sculptured Software.

Designed and programmed by Steve Coleman, with music by Rob Hubbard. C64 loading screen by Jim Wilson. Originally released for the Atari 8-bit computers and Commodore 64 in 1986 by Mastertronic.

Converted for the IBM-PC compatibles by Bryan Brandenburg and Soft Arts in 1986.

Converted for the Sinclair ZX Spectrum by Icon Design Ltd. in 1987.

Converted for the Amstrad CPC by Brian Beuken of Icon Design Ltd. in 1987.

Atari ST conversion: Programming by Steve Coleman, Graphics by Tanya Platt, Loading screen by Jez Nelson, Music by David Whittaker.

Commodore Amiga conversion: Programming by Rick Nooner and Bruce Milner, Graphics by Tanya Platt and Joe Hitchens, Loading screen by Jez Nelson, Music by Brad Dahl.

Arcadia conversion by Sculptured Software (further details unknown).

Released as "Ninja Mission" for the Atari ST and Commodore Amiga in 1987, and for the Arcadia in 1988 by Mastertronic.

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INTRODUCTION & GAME STATUS


Welcome to the second Mastertronic May at FRGCB! With any luck and time on my side, there should be three games to be dealt with this month, much like last year, and we shall start with a relatively big one: Ninja from Sculptured Software, designed by none other than Steve Coleman, who is also responsible for such classics as The Pharaoh's Curse and Rainbow Walker, as well as the 8-bit Atari conversion of Raid Over Moscow.