SPECTRUM CREDITS: Programming, graphics and music by Fco. Javier Velasco. Additional programming by Jaime Tejedor and Javier Peña. Sound engine by Jonathan Smith. Music engine by Beepola. Translation by Jaime Tejedor and Yuri Potapov. Testing by José Juan Rodenas, Javier Ortiz, Iván Sánchez and Sandro Mestre.
MSX CREDITS: Original idea, design and graphics by Fco. Javier Velasco. Programming and additional graphics by José Vila Cuadrillero. Sound engine, music and sound effects by José Vicente Masó.
AMSTRAD CREDITS: Original idea and design by Fco. Javier Velasco. Programming by José Vila Cuadrillero. Graphics, Screen and Loader by David Donaire Sánchez. Sound engine, music and sound effects by José Vicente Masó.
MSX & AMSTRAD: Translation by Jaime Tejedor. Testing by David Donaire, José Juan Rodenas, Javier Peña, Jaime Tejedor, Manuel Pazos and Fran.
Released originally for the ZX Spectrum 48k and 128k in 2010 as English and Spanish versions.
Russian translation for the ZX Spectrum released in 2011.
The Amstrad and MSX versions released in 2012.
INTRODUCTION & GAME REVIEW
It's time to take another more recent game under inspection, and this time we've got one that hasn't got a C64 version (holey moley, that's the second non-C64 entry in a row!), at least not yet, nor does it have an official English title, so that's a first one. Also, this is a game that has sort of escaped my noticed so far, for some reason, so the first time I will be playing this one will be for the blog.