Originally developed and released by Universal Co., Ltd. for the arcades in 1984.
Ported for the MSX computers by Masamitsu Kobayashi, and published by Colpax in 1985.
Re-branded, developed and published by Ocean Software as "Kong Strikes Back!" for Commodore 64 and Sinclair ZX Spectrum in 1984, and Amstrad CPC in 1985, with cover art by Bob Wakelin.
Spectrum version written by Nigel Alderton and Jonathan Smith.
Amstrad version written by Michael Webb.
C64 version's programmer currently unknown.
Music for Amstrad and C64 by Martin Galway.
Loading screen by Frederick David Thorpe.
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INTRODUCTION & GAME STATUS
An odd choice this time. Mr. Do is one of those arcade characters that don't necessarily connect to all that many retrogamers, particularly those who grew up with the NES or Sega's equivalent. Somewhat perversely, the original Mr. Do game did find its way to Super NES and even Game Boy in the 1990's, and it's also one of those games that had its fair share of direct clones for various machines, which is why I chose not to write about the original game - at least, not yet. Instead, I chose the third game in the series (which features five games all in all) - Mr. Do's Wild Ride, which I got to know first as Kong Strikes Back! on the ZX Spectrum as a wee lad. It took me a good while to find out the origins of this game, well into the 2000's, because Mr. Do was never as interesting to me personally, as anything based on Donkey Kong was. Only when I found out a couple of months ago, that the game was actually ported for the MSX computers with its original title, I began considering writing a comparison of it, and here we are.