Designed by Marcin Żukowski
Main programming, tile graphics and level design by Marcin Żukowski
Main graphics by Bartek Wąsiel
Music, main level design and tile graphics by Łukasz Sychowicz
Compression and music routines by Piotr Fusik
Originally developed for the Atari 8-bit computers, and released to public domain in 2007.
A limited edition physical copy of Yoomp! was released in 2008 through the team's website.
https://yoomp.atari.pl/
PC remake called Yoomp! 4K was developed by Jetset Entertainment in 2007. (download link)
Commodore 64 conversion was written by Zbigniew Ross with music by Michał Brzeski, and published by Psytronik Software and RGCD in 2018.
https://rgcddev.itch.io/yoomp-64
Atari 2600 demake called Zkeep! was written by Krzysztof Kluczek and released to public domain in 2023.
Commodore Amiga conversion was written by zr-games, and released through itch.io in 2024.
https://zr-games.itch.io/amiga-yoomp
Atari ST/STe conversion was developed by Dekadence:
Programming by Peter Halin
Graphics by Terho Tanskanen
Music by Johan Halin
Released as a "pay what you will" through itch.io in 2025.
https://dekadencedemo.itch.io/yoomp
A Commodore Amiga 1200 version called Jump! has been in development since 2019 by Machinery Software, with programming by Kefir/Union and music by XTD/Lamers.
http://www.amigajump.com/
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INTRODUCTION & GAME STATUS
Things seem to have gone a bit weird on the new-games-for-old-systems front, because it's getting increasingly difficult to come across new games that would be even potentially interesting to do comparisons of, since the most obvious candidates seem to suffer from too much of balanced quality. So, for this year's New Game Of The Year comparison, I decided to dig up a game that is already considered a classic on the 8-bit Atari computers, since Yoomp! was originally released 18 years ago. The reason for the sudden need for a comparison is, because in the last few years, there have been a few conversions/remakes/demakes/whatever of the game, that make it a good game to finally be featured on the blog in this context.
And with this slightly more special entry to end this year, I wish you all a very happy Christmastime (or at least, what's left of it), and the bestest of new years, and further announce that I will be taking time off from the blog at least until February, if not further.

