Developed by Konami for the arcades.
Directed by Oolong Sugimo.
Produced by Kagemasa Kozuki and Soft Second Development Room.
Music and sound effects by Sound Effect Study Room.
Originally published as an arcade game kit in North America by Konami Industry Co., Ltd. in 1985.
Full arcade game published in Japan as "Manhattan 24 Bunsho - NY 151 Nishi Dai 100 Street"
by Konami Industry Co., Ltd. in 1986.
Amstrad CPC conversion:
Programming by Neil Dodwell (Catalyst Coders)
Graphics by Stuart J. Ruecroft
Sprites by Mark R. Jones
Scrolling and sprite routines by Michael Croucher
Music by David Whittaker
Published by Konami Ltd. in 1986.
Commodore 64 conversion:
Programming by Darrell Etherington and Dave Garside
Graphics by Mark Jones
Music by David Whittaker
Published by Konami Ltd. in 1986.
Sinclair ZX Spectrum conversion:
Programming by Andrew Glaster
Graphics by Stuart J. Ruecroft
Published by Konami Ltd. in 1986.
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INTRODUCTION & GAME STATUS
This year's Abominations April ends with arguably one of Konami's worst arcade games ever, which had three even worse home computer conversions, giving Jail Break the sort of infamy that not many games can boast of. When you think about that, it is of small wonder, that Konami decided to cancel the MSX release of Jail Break before it got finished, and there's no trace of any Famicom version having even been under consideration. For my part, I find all that rather unfortunate, because this comparison would have become much more interesting with those two, but we shall have to make do with the four versions we have.