Game concept and design by Paul Hutchinson.
Sinclair ZX Spectrum version written by Paul Hutchinson, with loading screen by Drew Northcott. Published by Telecomsoft (Firebird) in 1987.
Amstrad CPC version written by Paul Hutchinson, and published by Telecomsoft (Firebird) in 1988.
Commodore 64 version written by Gavin "Gaxx" Raeburn, with loading screen by Paul "Dokk" Docherty. Published by Telecomsoft (Firebird) in 1988.
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GAME STATUS
There are two reasons why I chose Gothik from Firebird's vast catalogue as the second of this year's two February Firebird items: one, because I noticed that there haven't been too many Gauntlet-clones here at FRGCB, so it's about time to have the second one, no more than 6 years and 10 months after Pandora's classic Into the Eagles' Nest, rather coincidentally released the same year; and two, because I didn't have to make a video accompaniment, thanks to one already available in the Mikroview series.