Developed by Gang of Five for Amstrad CPC, Commodore 64 and Sinclair ZX Spectrum, and released by Virgin Games in 1986.
Sinclair ZX Spectrum version:
Written by Dave B. Chapman, Martin Wheeler, Neil Strudwick and Irwan Owen.
Amstrad CPC version:
Programming by Dave B. Chapman and Andrew Wilson
Graphics by Ian Mathias
Technical management by Steve Webb
Testing by Patricia Mitchell
Commodore 64 version:
Programming by Andrew Wilson
Graphics by Ian Mathias and Stu Jackson
Music by Graham Marsh and Andrew Wilson
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INTRODUCTION & GAME STATUS
The year 2024 starts off bravely with a comparison of a game that I have never really given much notice to, although I did play Dan Dare on the C64 a few times in before the turn of the millennium, and I remember not liking it particularly much back then, because I didn't really understand how to play it. Since the game has more of a reputation on the ZX Spectrum, I decided to look into it now for the sake of balance. However, since deciding upon doing a comparison of Dan Dare, I realized all three versions of the game are quite different, so I wonder, what sort of sense would it make to do the comparison? Let's find out.