Game concept by Greg Holmes
SINCLAIR ZX SPECTRUM version:
Programming and sprite graphics by Greg Holmes
Other graphics by Terry Lloyd
Music by Ben Daglish
Odds & Ends by David K. Pridmore, Andrew Green, Chris Shrigley and Robert Toone
MSX version:
Programming by Greg Holmes, Andrew Green and David K. Pridmore
Graphics by Terry Lloyd and Andrew Green
Musical bits by Ben Daglish, Greg Holmes and David K. Pridmore
AMSTRAD CPC version:
Programming and sprite graphics by Greg Holmes
Additional programming by David K. Pridmore
Other graphics by Terry Lloyd
Music by Ben Daglish
COMMODORE 64 version:
Programming by Andrew Green
Graphics by Terry Lloyd
Music by Ben Daglish
Assistance by Rob and Chris
All versions published by Gremlin Graphics in 1987.
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INTRODUCTION & GAME STATUS
Some time ago, a reader observed that a game featured on this blog, that would have a series of other games to look into, are rarely featured as more than footnotes at the end of the comparison at hand. This is true enough for good reasons, as most games that would have a larger series to choose comparisons from, are usually too similar to be bothered with. There have been exceptions to this rule, such as the Epyx sports games series, Blue Max (the sequel was handled with the original in a two-fer), the Way of the Exploding Fist (Fist II was compared first), two Horace games were also compared as a two-fer, Saboteur and its sequel also had a two-fer entry; and now, the comparison of Jack the Nipper from 2013 shall finally have its companion, even though back then, I solemnly swore not to do this one, because I'm utterly bollocks at it.