Designed by Garry Kitchen, Barry Marx, Dan Kitchen, Roger Booth and Henry C. Will IV for Imagineering Inc.
Developed by Arc Developments
Directed by Garry Kitchen
Produced by Colin Gordon
Story conceived by Barry Marx
The Simpsons theme song written by Danny Elfman
Original score by Mark van Hecke
NES credits:
Programming by Roger Booth, Barry Marx, Garry Kitchen, Dan Kitchen, Rob Harris, David Crane and Scott Marshall
Graphics by Jesse Kapili
Audio engineering by Alex de Meo
Other versions' programming by: Chris Coupe (SMD/GEN, AMIGA and ATARI ST); Julian Scott (SMD/GEN and ATARI ST); Tim Coupe (AMIGA); Colin Gordon (AMIGA); Byron Nilsson (CPC, SPE, SMS and GAME GEAR); Richard Underhill (C64); John Wildsmith (DOS)
Other versions' graphics by Paul Walker
Additional graphics for Commodore Amiga by Gary Tonge
Sega sounds by Mark Cooksey
Other versions' sounds by Jonathan Dunn
Additional sounds for Commodore Amiga by Byron Nilsson and Derrick Owens
Published by Ocean Software for Amstrad CPC, Atari ST, Commodore 64, Commodore Amiga, IBM-PC compatibles and Sinclair ZX Spectrum 128k, and Acclaim for the NES in 1991.
Published by Acclaim (Flying Edge) for the Sega consoles in 1992.
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INTRODUCTION & GAME STATUS
On the long run, horror games is not exactly a bottomless well for trying to find games specifically with comparison in mind for Halloween, so in the spirit of transforming October from a month of horror games to a month of Ocean games (hopefully starting properly next year), I chose to go with one of the most commercially successful tie-in games of the 8- and 16-bits era with some sci-fi/b-movie theme going on in it. And, well, I had to visit the 1990's for a change, didn't I? Well, hold on to your hats and eat your shorts while at it, because this is going to be an unusually long comparison.