Commodore 64 version: Coded by Zach Townsend; Graphics by Andrew Sleigh; Music by Matthew Cannon
Commodore Amiga & Atari ST versions: Coded by Mike Lamb, Jon O'Brien and Alan Short; Graphics by Dawn Drake, Bill Harbison and John Palmer; Music by Jonathan Dunn and Matthew Cannon
Amstrad CPC/GX4000 & ZX Spectrum versions: Coded by Mike Lamb; Graphics by Dawn Drake; Music by Matthew Cannon. MSX version based on the ZX Spectrum version, ported by Álvaro Mateos Herrera with graphics by David Brioso.
IBM-PC compatibles conversion by Astros, based on the Amiga & ST versions.
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INTRODUCTION & GAME STATUS
We're veering off a bit from the horror genre here, but in the great non-Finnish tradition of Halloween, people running around wearing masks is apparently a big part of the whole thing, whether or not it actually includes any death or other horrendous things. So, for the final October entry, I have prepared a properly big one, although it has actually taken me a year or so to write. So, grab your coffee and read on.