Conversion for the Sega Master System (Mark III) written and released by Sega in 1987. Released in Japan as "Double Target - Cynthia no Nemuri"
Converted for the Commodore 64 by Sega: Produced by Jonathan Dean, Music by David Whittaker. Published through Activision in 1987.
Converted for the ZX Spectrum by Probe Software: Programming by Antony R. Lill, Graphics by Nick Bruty. Published through Activision in 1987.
Converted for the Amstrad CPC by Probe Software: Programming by Anthony Heartley. Published through Activision in 1987.
Admittedly, this isn't one of Sega's most successful games of all time, particularly when it comes to the home conversions. However, due to its limited exposure, I thought Quartet would make for a nice alternative against all the more obvious games, and besides, there aren't too many games that begin with the letter Q that would be interesting enough to fit into the blog. But what makes Quartet a properly interesting game is the fact that it was released just a bit after Atari's Gauntlet - another four-player action game was doing high profit in both the arcades and home computers. Not too many game companies would have the guts to try and achieve the same level of success with something quite a bit different. As you might already know, the home conversions of Quartet left a lot to be desired on every platform, but can you really blame the conversion teams for their attempts?