tag:blogger.com,1999:blog-7514691251207559863.post4856864277468938856..comments2024-03-29T09:16:28.569+02:00Comments on FRGCB - Finnish Retro Game Comparison Blog: The Evil Dead (Palace Software, 1984)FRGCB Dudehttp://www.blogger.com/profile/16754639927704915007noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7514691251207559863.post-68380305833745430702023-11-30T04:08:43.137+02:002023-11-30T04:08:43.137+02:00Afaik Richard Leinfeller designed Evil dead.I was ...Afaik Richard Leinfeller designed Evil dead.I was there and helped with the sprite graphics and the original Palace logo encoding, while I worked on Halloween. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7514691251207559863.post-58915750715504933512014-10-24T22:54:46.043+03:002014-10-24T22:54:46.043+03:00Sorry for the late reply, but I only just found yo...Sorry for the late reply, but I only just found your reply from the Spam box for some reason, as well as your further reply of wondering about where did the lengthy reply disappear. Blogspot probably regarded your reply as spam because of the hotlink in the text, so it automatically put it in the Spam box. I guess I need to take a look at the Spam box more frequently...<br /><br />Anyway... no, the question wasn't offensive at all - I was just wondering that this was the first time anyone questioned the research for credits, and for a good reason too. I just found it funny that it had to be such a seemingly insignificant game as The Evil Dead that the question came forth. =) You write English well enough, don't worry about that; certainly better than some natives.<br /><br />For me, the article you linked only shows another sadly regular case of important people having a selective memory, although you can never tell. Based on all the game's versions' credits, I'd say Colin Tanner was the first one there, although now I'm thinking, perhaps he was an outsider who merely got his game published through Palace Software. Of course, you'd have to go to a reliable source to confirm any information, so Richard Leinfellner sounds like a good option. ;-) Good luck with your museum!<br /><br />FRGCB Dudehttps://www.blogger.com/profile/16754639927704915007noreply@blogger.comtag:blogger.com,1999:blog-7514691251207559863.post-12696442353380138182014-10-08T10:49:09.497+03:002014-10-08T10:49:09.497+03:00I hope the question didn‘t sound to offensive. Tha...I hope the question didn‘t sound to offensive. Thanks to my bad English I sometimes can’t write like I would do it in my mother tongue. Sorry for that. <br /><br />Actually I’m working (since a few years) on a database that I want to use for an online 8bit museum. Unfortunately, since I have to finish another project first, the museum will have to wait. But I can always put some new information in my database, that doesn’t take much time. That’s the reason why I’m asking questions like this one. Over the time I found many things that were wrong in different sources (like books). My goal is to correct these errors. <br /><br />Regarding “The Evil Dead” I have a Palace feature from “Amstrad Computer User” from December 87 in my database. (CPC Wiki has an online version: http://www.cpcwiki.eu/imgs/c/c0/ACU8712-046.jpg). In this article it sounds like Richard Leinfellner was the first programmer that palace hired. His first project was The Evil Dead. The article mentions that he created the game together with Pete Stone (second column, at the top). Because of this I believed the C64 version was the original. Also, like you mentioned, it looks like the C64 version was released first. Edge Online writes: <br />“In 1985, it was also home to Palace Software. Installed in a room behind the projection booth, the company’s game division started out with an unmemorable C64 adaptation of The Evil Dead … ”<br /><br />I guess I have ask Richard Leinfellner to find the truth :-) <br /><br />paperinik<br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7514691251207559863.post-16389154843471119862014-10-08T00:02:42.447+03:002014-10-08T00:02:42.447+03:00Well, you certainly know how to pick your question...Well, you certainly know how to pick your questions. =) I can't offer any actual proof, but I figured it out like this: the C64 version itself presents source enough, since the text scroller during the "attract mode" tells us that Colin Tanner designed the game, and the title screen says "64 version by Richard Leinfellner". Since Colin Tanner actually programmed the BBC Micro version, wouldn't it suggest that it was the original? I'm aware that the C64 version might have been released first, but I'd say the Acorn was the original platform, if strictly spoken with design in mind.FRGCB Dudehttps://www.blogger.com/profile/16754639927704915007noreply@blogger.comtag:blogger.com,1999:blog-7514691251207559863.post-40080970652389043512014-10-07T20:12:27.494+03:002014-10-07T20:12:27.494+03:00Well, that's interesting. The BBC Micro was th...Well, that's interesting. The BBC Micro was the original platform for this game? I always thought it originated on the C64. Since I'm always interested in things like that, could you please give me an information about your source (text or link)? <br /><br />Thanks.<br /><br />paperinikAnonymousnoreply@blogger.com